ArdorCraft API

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Re: ArdorCraft API

Postby Bobza » Mon Feb 27, 2012 2:44 am

Thanks larza. I just loved legos too !
The leading idea of my project was to build same spaceships as when I was a kid ... and to be able to drive them, and make them fight (I still am a 38 year old kid :D )

larza wrote:
You using no-lighting shader or celshading? How you do these black outlines?

Black outlines are drawn using glPolygonMode( GL_FRONT_AND_BACK, GL_LINE ) instruction.
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Re: ArdorCraft API

Postby Bobza » Wed Apr 04, 2012 9:23 am

Oh my god : http://0x10c.com/
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Re: ArdorCraft API

Postby MrCoder » Thu Jul 12, 2012 8:11 am

FYI, ArdorCraft is now up on GitHub with full source (also the whole api): https://github.com/rherlitz/ArdorCraft
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Re: ArdorCraft API

Postby jfelrod1960 » Thu Jul 12, 2012 9:03 pm

How do you play it in a web browser? You gooengine site implies that you can.
Thanks
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Re: ArdorCraft API

Postby MrCoder » Fri Jul 13, 2012 5:33 am

The only way to run it in a browser with ArdorCraft is as an applet. I have made a fork/port of it to our goo engine as well (html5/webgl), but that is still closed source unfortunately.
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