[Procedural] City Generator
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Show off your Ardor3D skills - games, demos, videos, screen shots and other shiny. Don't tease... Your first post should show the shiny!
Show off your Ardor3D skills - games, demos, videos, screen shots and other shiny. Don't tease... Your first post should show the shiny!
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[Procedural] City Generator
Hi everybody,
I decided to use ardor3D instead of jME for my city generator. For now, I'm still trying to implement simple application to get usual with my future favortie scenograph (and I will certainly need your help for that ! ) but I think it could be interesting to see the graphical result before and after the transfer.
So, if you're interested by this project, rendez-vous on http://citygenerator.blogspot.com to have a look. I hope the next messages will show ardor3D visuals.
I could understand that you ask me to show only Ardor3D pics so don't hesitate to moderate.
See Ya !
Ben
I decided to use ardor3D instead of jME for my city generator. For now, I'm still trying to implement simple application to get usual with my future favortie scenograph (and I will certainly need your help for that ! ) but I think it could be interesting to see the graphical result before and after the transfer.
So, if you're interested by this project, rendez-vous on http://citygenerator.blogspot.com to have a look. I hope the next messages will show ardor3D visuals.
I could understand that you ask me to show only Ardor3D pics so don't hesitate to moderate.
See Ya !
Ben
- methusalah
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- Joined: Thu Apr 14, 2011 1:52 am
Re: [Procedural] City Generator
It will be interesting to see your future posts as you transition. I would expect though that the engine in this case will matter less than the algorithm you choose for LOD, partitioning, geometry instancing, etc... Best wishes on your project!
Gratitude is a mark of a noble soul and a refined character.
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renanse - Site Admin
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