InterpolationController - Easing
Forum rules
Developer discussions only. Newbie questions belong in the HELP! forum. This is a forum for discussing development work on the Ardor3D core systems. Basically, anything that is in the ardor3d-core, math or savable modules.
Developer discussions only. Newbie questions belong in the HELP! forum. This is a forum for discussing development work on the Ardor3D core systems. Basically, anything that is in the ardor3d-core, math or savable modules.
1 post
• Page 1 of 1
InterpolationController - Easing
Hi,
As I started work on UI animation, I found a lack of easing functions in the InterpolationController.
I found no reference in wiki, examples or Javadoc, except for a MapperFunction3D.Entry.
My proposal would be to add a InterpolationFunction to the InterpolationController class which controls the delta given to the interpolate method.
This could be done by an innerclass InterpolationFunction, which would have the functions:
getDelta(), setDelta(double), incrementDelta(double), decrementDelta(double)
The InterpolationController class would then delegate its methods to this class.
As I started work on UI animation, I found a lack of easing functions in the InterpolationController.
I found no reference in wiki, examples or Javadoc, except for a MapperFunction3D.Entry.
My proposal would be to add a InterpolationFunction to the InterpolationController class which controls the delta given to the interpolate method.
This could be done by an innerclass InterpolationFunction, which would have the functions:
getDelta(), setDelta(double), incrementDelta(double), decrementDelta(double)
The InterpolationController class would then delegate its methods to this class.
- methius
- regular
- Posts: 93
- Joined: Mon Jul 06, 2009 4:41 am
1 post
• Page 1 of 1
Return to Core Development Discussions
Who is online
Users browsing this forum: No registered users and 1 guest