bug patch for Spatial.getLastFrustumIntersection()

A forum for discussing development work on the Ardor3D core systems. Basically, anything that is in the ardor3d-core, math or savable modules.
Forum rules
Developer discussions only. Newbie questions belong in the HELP! forum. This is a forum for discussing development work on the Ardor3D core systems. Basically, anything that is in the ardor3d-core, math or savable modules.

Re: bug patch for Spatial.getLastFrustumIntersection()

Postby gouessej » Thu Jul 29, 2010 3:15 pm

Personally I will need to handle several frustums for the implementation of the portal culling...
gouessej
regular
 
Posts: 1186
Joined: Fri May 01, 2009 3:26 am
Location: France

Previous

Return to Core Development Discussions

Who is online

Users browsing this forum: No registered users and 1 guest

cron